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The Tundra

Text-Based Survival Game

Group Size: 1

Duration: 3 weeks

Program: Visual Studio 2019

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Main Menu for The Tundra

The Tundra is a text-based survival game. In this game, the player must escape a small tundra, while trying to keep themselves warm, and avoiding whatever is lurking out there.

This game was made entirely in Visual Studio using C++. Since this is the program and language I'm the most familiar with, it heavily streamlined the process of development.

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General Game Loop

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Replay function

Given the above statement, there wasn't much challenge. All of the general programming was relatively easy to do. The biggest challenge I had was programming a "replay game" function. The function was either making the player exit the game loop when they wanted to repeat, or keeping them in the loop. The solution was relatively easy, but it took more time than I thought it would.

I decided to do this project for three reasons. My first reason was to brush up on my programming architecture. I'd been out of practice for some time, and this was a good refresher. The second reason was to try making a different genre of game. I don't have any experience making text-based games of any kind. For my first attempt, this was pretty successful. The final reason, and tying in with the previous point, was to try and tell a story through gameplay. I like writing stories, but haven't combined that aspect with gameplay. Furthermore, this game was inspired by two stories: To Build a Fire, and The Thing.

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Command menu and intro sequence

Overall, this has been an engaging, if easy, project to work on, that expanded my horizons. It allowed me to experiment with different genres and storytelling formats.

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